Tuesday, April 21, 2026

LITM solo oracles example scene 3

 Context: Rags hasn't made it to Woodend village yet, but has befriended Justine, River, and their family in an isolated and flooded Hamlet in the dale who look like they might need help.

They daughter, Hera came to her and let her know that she feels trapped here and wants to leave in order to find her destiny.

Goal: Rags wants to tell stories. She is especially interested in foretelling the story of Hera, who has piqued her interest. Unfortunately Justine wants her to stay clear of the girl.

Conflict: Rags is looking for an opportunity to tell Heras' story. Either this scene can just be about finding an opportunity to do just that, or there might be other stuff going on that she has to work around.

Let's let the dice decide:

? Is there anything else going on?

Power 0: 6(6) no.

This is just about finding space to foretell Heras' story then.

Depending on the pacing I want (in other words how much time I want to spend on it) this could be anything from a quick outcome, to a journey, to a challenge.

I think I will play the story telling itself as a journey (assuming she manages to do it) so I'm just going for a quick outcome here.

Scene 3

The next morning the families of the Hamlet are busy trying to right the damage caused by the flood (if I wanted a slower paced adventure I could spend a scene or so on that as well, but as things are I will leave it in the background).

Justine keeps Hera busy and tries to keep an eye on Rags.

Rags is intrigued by the girl however, and wants to tell her story.

She puts her skills to use, manipulating a chance for Hera to be away from her mum for a while, then throwing her voice and mimicking Heras' to convince Justine that they are both busy apart.

This is pretty important, and difficult, so she will use her puppets to think through a plan first...

*Puppet walkthrough of a plan*

+ Passionate puppeteer, prophetic story telling, glimpses of the future (3)

Power +3: 7(10) success.

She enters a trance, weaving a story through the puppets and telling how the families will go about their efforts. Looking for a way to isolate Hera.

She gains the status seen how it unfolds 3

*Get Hera away from Justine

+ Sneaky and underhanded, skilled ventriloquist, seen how it unfolds 3 (5)

- unwelcome 1, difficult to trust, (2)

Power +3: 11(14) success.

With her advanced knowledge, ventriloquism, and general sneakiness, getting the girl alone is fairly straight forward even with Justine's suspicions aroused.

Next Rags needs to tell her story and see what lies ahead of her...

End Scene

That was pretty straight forward.

She marks another point of improvement on Enigmatic Drifter. 

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