Tuesday, April 21, 2026

LITM solo oracles example scene 2

 Setup

Context: Rags hasn't made it to Woodend village yet, but has befriended Justine, River, and their family in an isolated and flooded Hamlet in the dale who look like they might need help.

She is heading for Woodend where we believe she will become involved with someones story that is being corrupted or subverted by a local organization.

Goal: Rags is heading fur the larger village of woodend but will try to help these people as she passes through. For her that means performing a prophetic story telling for them.

Conflict: I don't always roll a random conflict every scene - sometimes the narrative is already pushing towards a fulfilling scene. For this scene it seems that performing the Prophecy might be enough (especially if I play it out as a journey) but I will "test" the scene to see if any unexpected complications arise...

? Do things go to plan?

Power 0: 3(3) fail.

No. Something unexpected happens so I will roll on the conflict Oracle..

(41) An event, occurrence, or coincidence... So an occasion, event, or vignette.

Let's go with the Insular Hamlet vignettes - they seem to fit.

Looking through them, the plea for help seems to fit especially well with our adventure so let's just go with that to move things along.

We can shake it up a bit though:

? Is it a girl?

Power 0: 10(10) yes.

Interpretive Oracle: (31) Hammer and chisel

She wants something more, and feels trapped here unable to make her mark on the world.

Scene 2

Shortly after she has retired to bed, there is a knock. River and Justine's daughter appears, asking questions about her travels.

There seems to be something more. She has a desperation about her and tears are forming.

*Rags encourages her to open up

+ Enigmatic drifter (1)

- difficult to trust (1)

Power 0: 9(9) . Mixed

Rags tells her about her travels, encouraging the girl to open up as well. She is reluctant but gradually shares her dreams of

Interpretive Oracle: the empty throne.

Just leaving. She wants to make her mark on the world. She doesn't know how exactly, but she does know that it won't happen here.

Let's give the girl a name:

Interpretive Oracle: (61) the herald

Hera? I'll stick with it.

Consequence oracle: (24) exposure.

"Hera!"

There is a call from the doorway. Justine is standing there looking stern and Hera scuttles away, head down. It is unclear how much Justine heard, but it is clear from the look she casts at Rags that she is not happy.

In fact since Rags is difficult to trust let's go a bit further.

Justine glares hard at her. "Stay away from my daughter"

Since we are in the early stages of the mountain I will roll 2 dice and pick the lowest for a status:

I roll 3, 1.

So she takes unwelcome 1

Feeling unsettled, she tries to get some sleep.

End scene

That was relatively short, but it progressed the story.

We now have a better idea of what is going on.

She has also now marked 3 progress on Enigmatic Drifter, letting us add another tag. How about "unsettling gaze"

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